Ars est celare artem.
Art consists in concealing art.
3D graphics belongs here because it joins geometry, rendering, simulation, and representation. It is one of the places where abstract mathematics becomes visible and where computational technique becomes a mode of thought.
Emphases
- rendering and light transport
- geometry, transforms, and spatial structure
- simulation and physically based modeling
- visual explanation as a form of inquiry
Use
This section is intended for notes on rendering theory, implementation ideas, and visual tools for understanding more abstract subjects.